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Mouse control are functions and instructions that enable the iteraction of the flash animation with the mouse.
In the construction of a button, it's possible to define different images that the button takes, depending on the position of the mouse.
For example, the piece of code, below, creates a button:
.button mybutton .show image1 as=idle .show image2 as=hover .on_press: do_something(); .end .end
This button shows image1 (previously defined) when the mouse is away from it, shows image2 when the mouse hovers over it, and executes action do_something when clicked.